void setup() { pinMode(9, OUTPUT);//buzzer } void loop() { tone(9,660,100); delay(150); tone(9,660,100); delay(300); tone(9,660,100); delay(300); tone(9,510,100); delay(100); tone(9,660,100); delay(300); tone(9,770,100); delay(550); tone(9,380,100); delay(575); tone(9,510,100); delay(450); tone(9,380,100); delay(400); tone(9,320,100); delay(500); tone(9,440,100); delay(300); tone(9,480,80); delay(330); tone(9,450,100); delay(150); tone(9,430,100); delay(300); tone(9,380,100); delay(200); tone(9,660,80); delay(200); tone(9,760,50); delay(150); tone(9,860,100); delay(300); tone(9,700,80); delay(150); tone(9,760,50); delay(350); tone(9,660,80); delay(300); tone(9,520,80); delay(150); tone(9,580,80); delay(150); tone(9,480,80); delay(500); tone(9,510,100); delay(450); tone(9,380,100); delay(400); tone(9,320,100); delay(500); tone(9,440,100); delay(300); tone(9,480,80); delay(330); tone(9,450,100); delay(150); tone(9,430,100); delay(300); tone(9,380,100); delay(200); tone(9,660,80); delay(200); tone(9,760,50); delay(150); tone(9,860,100); delay(300); tone(9,700,80); delay(150); tone(9,760,50); delay(350); tone(9,660,80); delay(300); tone(9,520,80); delay(150); tone(9,580,80); delay(150); tone(9,480,80); delay(500); tone(9,500,100); delay(300); tone(9,760,100); delay(100); tone(9,720,100); delay(150); tone(9,680,100); delay(150); tone(9,620,150); delay(300); tone(9,650,150); delay(300); tone(9,380,100); delay(150); tone(9,430,100); delay(150); tone(9,500,100); delay(300); tone(9,430,100); delay(150); tone(9,500,100); delay(100); tone(9,570,100); delay(220); tone(9,500,100); delay(300); tone(9,760,100); delay(100); tone(9,720,100); delay(150); tone(9,680,100); delay(150); tone(9,620,150); delay(300); tone(9,650,200); delay(300); tone(9,1020,80); delay(300); tone(9,1020,80); delay(150); tone(9,1020,80); delay(300); tone(9,380,100); delay(300); tone(9,500,100); delay(300); tone(9,760,100); delay(100); tone(9,720,100); delay(150); tone(9,680,100); delay(150); tone(9,620,150); delay(300); tone(9,650,150); delay(300); tone(9,380,100); delay(150); tone(9,430,100); delay(150); tone(9,500,100); delay(300); tone(9,430,100); delay(150); tone(9,500,100); delay(100); tone(9,570,100); delay(420); tone(9,585,100); delay(450); tone(9,550,100); delay(420); tone(9,500,100); delay(360); tone(9,380,100); delay(300); tone(9,500,100); delay(300); tone(9,500,100); delay(150); tone(9,500,100); delay(300); tone(9,500,100); delay(300); tone(9,760,100); delay(100); tone(9,720,100); delay(150); tone(9,680,100); delay(150); tone(9,620,150); delay(300); tone(9,650,150); delay(300); tone(9,380,100); delay(150); tone(9,430,100); delay(150); tone(9,500,100); delay(300); tone(9,430,100); delay(150); tone(9,500,100); delay(100); tone(9,570,100); delay(220); tone(9,500,100); delay(300); tone(9,760,100); delay(100); tone(9,720,100); delay(150); tone(9,680,100); delay(150); tone(9,620,150); delay(300); tone(9,650,200); delay(300); tone(9,1020,80); delay(300); tone(9,1020,80); delay(150); tone(9,1020,80); delay(300); tone(9,380,100); delay(300); tone(9,500,100); delay(300); tone(9,760,100); delay(100); tone(9,720,100); delay(150); tone(9,680,100); delay(150); tone(9,620,150); delay(300); tone(9,650,150); delay(300); tone(9,380,100); delay(150); tone(9,430,100); delay(150); tone(9,500,100); delay(300); tone(9,430,100); delay(150); tone(9,500,100); delay(100); tone(9,570,100); delay(420); tone(9,585,100); delay(450); tone(9,550,100); delay(420); tone(9,500,100); delay(360); tone(9,380,100); delay(300); tone(9,500,100); delay(300); tone(9,500,100); delay(150); tone(9,500,100); delay(300); tone(9,500,60); delay(150); tone(9,500,80); delay(300); tone(9,500,60); delay(350); tone(9,500,80); delay(150); tone(9,580,80); delay(350); tone(9,660,80); delay(150); tone(9,500,80); delay(300); tone(9,430,80); delay(150); tone(9,380,80); delay(600); tone(9,500,60); delay(150); tone(9,500,80); delay(300); tone(9,500,60); delay(350); tone(9,500,80); delay(150); tone(9,580,80); delay(150); tone(9,660,80); delay(550); tone(9,870,80); delay(325); tone(9,760,80); delay(600); tone(9,500,60); delay(150); tone(9,500,80); delay(300); tone(9,500,60); delay(350); tone(9,500,80); delay(150); tone(9,580,80); delay(350); tone(9,660,80); delay(150); tone(9,500,80); delay(300); tone(9,430,80); delay(150); tone(9,380,80); delay(600); tone(9,660,100); delay(150); tone(9,660,100); delay(300); tone(9,660,100); delay(300); tone(9,510,100); delay(100); tone(9,660,100); delay(300); tone(9,770,100); delay(550); tone(9,380,100); delay(575); }